Century - A New World
Want to have great fun and adventure? Well this game has it for you. Very fun and entertaining game to play. Sounds very complex at start when learning the game's rules but it is worth reading them, you won't wast your time getting to know more about this game. I would be providing what the game is about and my game play experience. Hope you like it.
Description
"Century - A New World" is the third and final installment of the Century series from designer Emerson Matsuuchi.
This game sends players to the Americas at the dawn of the 16th century. Braving the wilderness, players are forced to explore new lands, trade with local inhabitants, journal their findings, and hunt/gather to survive! The game integrates the compelling and incredibly fun resource trading mechanisms found in the Century series with a worker placement mechanism with a twist!
Century - A New World may be combined with Century: Spice Road or Century: Eastern Wonders or both for all new mixable games.
The amount of players that can play this game can be from 2 to 4 players. (I recommend 4 players)
Ages above 8 can play this game.
The average time of duration of this game can be in between 30 to 40 minutes. (But this may vary depending on several factors).
Rules
The rules are very complex to explain. When I first played this game in class, the first day we didn't start playing because we were still tying to figure out the rules, so the next day we continued reading and trying to understand until we finally did. I will provide you better with this video I found about how the game should be set and played. I hope you are able to understand how it is played.
Game Mechanics
There is some form of capturing/eliminating in this game: if you want a location that another player is at, you can kick them out by putting one more settler than them. However, you'll have to be careful about when you do this. In some cases where the initial requirement is only 1 settler, and you plan to immediately buy a Point Card, then it would be worth it to kick the other person out. But if they have 4 settlers there, then it may not be worth it to kick them out.
Resource management and strategic planning is a big player in this game. The Bonus Tiles can be very helpful in giving you that extra nudge at the end of the game, so choosing which Point Cards you're going for is important. Exchanging resources is important, but I found that you would also need to look at other players' cubes and try to gauge which cards they're going for.
Worker placement is a big game mechanic: without the settlers, there is no game to play. The various defined locations on the game board allow players to upgrade, trade, and/or gain new substances. Territory control goes along with this, you can have many different settlers in various places across the game board. You are competing with the other players to get more territory, and thereby more actions.
Game Play
The look of the game got my attention, so I got very interested in the game and decided to play it in class with other three members of the class. We all sat down to setup the game and read the rules, but it was not very easy. We all discussed the rules, read several times, arranged several times until finally we were able to understand the game. We all got our portions of yellow cubes and five little people which we are going to use all the time in the game. I was mainly aiming for the cards that had the dream catcher logo in top so that I could add up more points. There was a lot of thinking involved in it, and very very challenging which I liked a lot. It took us the whole class hour to start and finish one game. I didn't win in my first try but at least I didn't get last place.
Reflection
I was amazed with all the details of the game, I love the aesthetics of the game, very well done. I had great fun playing the game, but it was really frustrating and overwhelming when I was trying to figure out the rules, it's not that easy. The whole game play I was very aware of every move, I have to be in great alert for any new or strange move a lot of concentration. So overall, I loved it and I recommend this game for anyone, you should really give it a try.
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